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−7,9 ℃
Wayne

Wayne

Gen 6 Marksmen Combat
Source: Starter

Stats

Exploration

Attack

7 200

Defence

5 926

Health

44 454

Expedition

Attack

540.43%

Defence

540.43%

Skills

Exploration

Hurricane Blowback

Wayne throws a boomerang, dealing Attack * 100%/110%/120%/130%/140% area of effect damage to enemies in a straight line. On its return, it deals the same damage to enemies in its path.

Phantom Blitz

Wayne draws and fires in the blink of an eye. Each normal attack has a 15%/20%/25%/30%/35% chance of triggering another normal attack.

Noon Time

The impeccable aim of Wayne grants a 3%/6%/9%/12%/15% Crit Rate when dealing damage.

Expedition

Thunder Strike

The brilliant battle planning of Wayne allows all troops to launch an extra attack every 4 turns, dealing 20%/40%/60%/80%/100% damage.

Roundabout Hit

The stratagems of Wayne can pierce the thickest of defense. On every other attack, the Marksman of Wayne deal 8%/16%/24%/32%/40% extra damage to enemy Lancer and 4%/8%/12%/16%/20% extra damage to enemy Marksman.

Fleet

Wayne ensures no misstep goes unpunished with an eagle eye for weakness, granting attacks from all troops a 5%/10%/15%/20%/25% Crit Rate.

Exclusive Gear

Power Boomerang

Attack 1 457Defence 1 201Health 9 011Lethality 133.50%Health 133.50%

Gunslinger

Wayne unleashes a rapid five-shot barrage, dealing Attack * 56% damage to a random enemy. If the target is an Escort, there is a 100% chance of instantly knocking them down.

Offensive Defense

The strategic brilliance of Wayne increases the Lethality of defending Troop by 15%.

Exclusive Gear Widget Upgrade Chart

Level Exclusive Gear Widget
15
210
315
420
525
630
735
840
945
1050

Hero Shard Upgrade Chart

1★2★3★4★5★
T1 151540100
T2 151540100
T3 251540100
T4 251540100
T5 251540100
T6 21540100100
Total 1040115300600

A total of 1,065 Hero Shards are needed to reach full potential (5 stars).