[New]
1. New “Fire Crystal Era”:
One day, winter will be illuminated by fire! When your Furnace reaches Fire Crystal Lv. 1, your city will officially enter the Fire Crystal Era.
In this new era, Survivors gradually overcome the threats of bitter cold and death. Complete Survivor profiles give every Survivor in the city a unique personality.
As life becomes more stable, Survivors begin to dream of better housing, food, healthcare, work, and entertainment.
The old Mailbox will be transformed into a Wish Station, where Survivors can share their hopes for a better future.
New wishes will be unlocked as the Furnace is upgraded and the required wishes are fulfilled.
By fulfilling wishes, Governors can earn Wish Seals, which can be used to purchase exclusive materials for constructing future entertainment buildings in the Wish Shop.
As the city develops, the Governor Orders feature will also enter a new phase.
Some old Governor Orders will be removed once the Fire Crystal Era begins.
At the same time, new Governor Orders such as “Decisive Moment,” “Advanced Training,” and “Dawn Alliance Gratitude” will be added to assist you with resource production,
troop training, and city development.
2. New “Endless Challenge” game mode: Wulfgar Windrunner, a barbarian chieftain from the far north, will soon appear in the Tundra! Once the event begins, eligible Governors can venture into the wilderness each day after 00:30 (UTC+0) to challenge Windrunner. Each Governor can launch up to 30 solo attacks per day; rallies cannot be launched. The system will calculate daily rankings based on the highest damage dealt by each Governor in a single battle that day. The event includes daily participation rewards, daily leaderboard rewards, and achievement rewards, helping Governors push beyond the limits of the challenge again and again.
3. New value events:
1) Introducing “Hero Advancement Challenge.” During the event, Governors can earn event points by upgrading designated Heroes. Reach the specified point targets to claim rewards for each tier. Unlock Battle Stars to receive even more valuable rewards;
2) Introducing “Exclusive Gear Forging.” During the event, Governors can earn event points by developing the Exclusive Gear of designated Heroes. Reach the specified point targets to claim tier rewards. Unlock the “Champions’ Forge” to receive even more valuable rewards.
Reminder:
After the update, “Hero Advancement Training” and “Exclusive Gear Forging” for the current Hero generation will open or reopen in turn depending on each Governor’s State Progress. Please check in-game for the actual opening times and event details.
[Optimizations and Adjustments]
1. Overview feature optimization: a new “Daily” tab will be added to the left side of the in-game Overview panel. Governors can use it to view remaining daily attempts, progress, and reward claim status for the Arena, Exploration, Labyrinth, Crystal Laboratory, Hero Recruitment, Alliance Contributions, Lighthouse, Online Rewards, Expert Skills, Alliance Activity Triumph, and more. This will help Governors plan their daily tasks more efficiently.
2. Governor Gear and Charm level cap increase: in States where State Progress has already unlocked Generation 6 Heroes, the cap for Legendary Governor Gear Tier 6 (3 Stars) will officially become available. When State Progress unlocks Generation 8 Heroes, Governor Charms Lv. 17 and Lv. 18 will be added, with 9 sub-levels at each level. Governors will be able to further improve the quality of their Gear and Charms to gain even more power.
3. Hero Gear optimization: when Gear Mastery reaches Lv. 4 or above, Mastery upgrades will change from full-level upgrades to sub-level upgrades. The total cost of Forgemastery will remain unchanged. When performing Forgemastery, Governors will be able to easily track their progress toward the next level via a progress bar.
4. Chat feature optimization: the maximum number of participants in a group chat will be increased to 200, allowing more Governors to join the same group and communicate together.
5. Expert optimizations:
1) New Expert list: a new Expert list will be added to the Dawn Academy. Governors will be able to view all unlocked Experts and quickly navigate to their corresponding interfaces. Newly unlocked Experts will appear at the end of the list;
2) When a new Expert is unlocked, an icon bubble will appear on the Expert building in the inner city as a notification. Upon entering the Dawn Academy, Governors will also see a pop-up with brief information about the new Expert, making it easier to keep track of newly unlocked Experts;
3) Improved placement of the “Cancel” button for canceling training. While learning an Expert Skill, the button will be displayed next to the progress bar, making it easier for Governors to find and use;
4) When Romulus’s “Call to War” skill is active, tapping troop camps will first collect the troops granted by the skill. Tap the camps again to collect troops from completed training. This will make it easier for Governors to manage troop training for upcoming events.
6. VIP feature optimizations:
1) The login reward icon in the VIP interface has been changed from a chest to a calendar. Governors can view their consecutive login streak and daily VIP EXP rewards on the calendar. After logging in for 14 consecutive days, the Login Streak Freeze feature will be unlocked. If your login streak is interrupted, the freeze will automatically activate the following day. While the freeze is active, Governors can spend Diamonds to restore and continue their login streak;
2) VIP EXP items will be used automatically upon acquisition.
Note:
This optimization will only apply to VIP EXP items obtained after the update. VIP EXP items already in your Backpack at the time of the update will not be used automatically.
7. Resource gathering optimization: tapping an available resource node will now display the remaining duration of the City Gathering Bonus when the bonus is active. This will make it easier for Governors to track the remaining time.
8. Dawn Island optimizations:
1) Added a new decoration, “Light in the Night,” bringing even more beauty and depth to your Dawn Island;
2) Improved the memory function in the Construction interface. During a single game session, after the Construction interface is closed, it will remember the last category viewed and the scroll position. When reopened, the interface will return to the same location, making it more convenient for Governors to continue decorating their home;
3) Improved the “Get More” interface for decorations and objects. It now displays the number of items you currently own and the number required for upgrading. Once you obtain enough materials from special Skin Chests or Universal Shards, it will be easier to return to the upgrade interface.
4) Added Dawn Island-related notifications. When the Tree of Life, Sawmill, or Woodworking Plant reaches its storage limit, Governors will receive a reminder to collect resources. These notifications can be enabled or disabled in Settings.
9. Collection Gallery optimization: added display settings for Medallions and the Collection Gallery. Governors can select “Show All,” “Show Medallions,” or “Hide All” to control whether their Medallions and Collections can be viewed by other Governors.
10. Reaction emote optimization: added three new scenarios—Defense Victory, Defense Defeat, and Allied Garrison. Governors will be able to react in these scenarios using preselected animated emotes.
11. “Tundra Albums” optimization: unlocked entries have been added to the bottom of the Album mission details page. Governors can switch between different Album missions by swiping left or right. Themes with available rewards will also display a notification, making it easier to claim rewards.
12. “Fort Battle” optimizations:
1) Improved reward distribution, event notifications, and leaderboard display. Once the event begins, a more prominent notification will appear at the event entrance. Alliance members will be able to view the status and rankings of the “Fort Battle” more easily, making it easier for Alliances to organize participation and distribute rewards;
2) A search function has been added to the reward distribution page. Governors will be able to quickly find specific members by ID or Governor name;
3) When an Alliance management member cancels registration for the “Fort Battle,” the action will be recorded in the Alliance Log.
13. Alliance War optimization: when Infirmary capacity exceeds 90%, Auto-Join Rally cannot be enabled. If Auto-Join Rally is already active, it will be automatically disabled, and Governors will receive a mail reminder to tend to their wounded troops.
14. “Foundry Battle” and “Tundra Fighters League” optimizations:
1) Added a reward summary display: Governors can now view the Alliance rewards and personal rewards earned during the current week in “Foundry Battle.” In “Tundra Fighters League,” Governors can view Legion rewards and personal rewards earned in the current round;
2) “Foundry Battle” optimization: after selecting a battle time slot during registration, you will see the approximate battle time, making it easier to plan ahead;
3) “Tundra Fighters League” optimization: descriptions of the Elimination and Championship stages have been added to the Schedule interface, making it easier for Governors to understand the schedule for each stage.
15. “Fireland Covenant League” optimizations:
1) A formation-switching button has been added to the registration and squad configuration pages;
2) If, after preconfiguring a formation during registration, your current squad’s power exceeds that of the saved formation, a notification will appear on the formation screen reminding you to update the formation.
16. Alliance Championship optimizations:
1) Improved Power Score calculations so they more accurately reflect Governors’ actual combat capabilities;
2) Pet Skills will now activate automatically when troops are dispatched, so they no longer need to be activated manually. Bonuses are calculated based on Pet Skill levels at the time of dispatch.
17. Presidency feature optimizations:
1) President Skill optimization: scheduled President and Supreme President Skills can now be canceled. The President or Supreme President can cancel scheduled skills in the scheduling pop-up. This will make it easier to adapt skill effects to the changing situation in the State;
2) Pre-appointment optimization: improved the Auto-Approval settings interface to present information more clearly.
18. “Dreamscape Memories” optimizations:
1) Added “Express Mode.” When the “Dreamscape Memories” event reaches Season 5 in a Governor’s State and “Memory Road” reaches Lv. 10 or above, Governors will be able to switch to Express Mode before opening a chapter. By spending Dream Dried Fish and Dream Bells, they can instantly complete the current chapter, claim its rewards, and earn Dream Wanderer Points as usual;
2) Added an item exchange feature. After Express Mode is unlocked, Governors can access the Exchange interface from the event’s main screen and exchange Dream Dried Fish for Dream Bells.
19. Hero Recruitment optimization: after the list of recruitable Heroes is updated, Governors will see a pop-up showing newly added Heroes the first time they enter the Recruitment interface. The Recruitment Preview will also show Heroes that will be added to the pool in the future, while Generation 3 and higher Hero portraits will display generation markers, making it easier for Governors to keep track of upcoming updates.
20. “Bear Hunt” optimization: a scheduled Hunting Trap activation will no longer be canceled if the member who scheduled it leaves the Alliance. Alliance Log entries will also be improved to make information about scheduled activations clearer.
21. Lighthouse optimization: added the “Recon Operations” mission. When the Beginner Shield expires, eligible Governors will receive a special mission in the Lighthouse. In “Recon Operations,” they can learn how to respond to threats, such as activating a Shield, teleporting their city, requesting Alliance reinforcements, and more. This will help Governors prepare for potential threats after the protection period ends.
22. “Labyrinth” optimizations:
1) Fixed an issue that caused enemy Hero Skills to function incorrectly on certain stages of “Heroic Lands” and “Heart of Gaia”;
2) Improved the stage difficulty curve for smoother progression;
3) Added 50 new challenge stages to “Heart of Gaia.”
23. “Colorful Ice Shop” optimization: added a tab mode. Governors can switch between display modes during stages to distinguish colors more easily using jam jars with fruit labels. The visual presentation of certain stages has also been improved.
24. “Mia’s Divination Hut” optimization: added a reset confirmation pop-up to prevent accidental actions.
25. “City Transfer” optimization: the State list now indicates which States are available for transfer during the current phase. States that are temporarily unavailable for transfer will also display a notification, making it easier for Governors to understand which States they can transfer to.
26. “Shield” item optimization: added a new 12-hour Shield, which can be obtained through City Bonuses and the Alliance Shop after the update.
27. Backpack statistics optimization: a Diamond counter has been added to the “Resources and Speedups Summary,” making it easier for Governors to see their total number of Diamonds.
28. “Flames and Fangs” optimization: added a new exchange item—“Research Speedup (1h).”
29. “Dragon Tyrant” optimization: exchanging “Charm Secrets” in the Dragon Shop will now only be available in States where Fire Crystal 8 has been unlocked.
30. Diamond Shop optimization: improved the interface and updated some descriptions in the Diamond Shop within the Top-Up Center.
31. Customer Support optimization: improved parts of the Customer Support interface and overall usability. Please check in-game for details.